I have an issue with receiving messages in client-server. I have set a default string for testing. It receives the message just fine but it sticks the string together when it sends the second loop. What should i do with this?
Here is the code for sending data(client)
NetworkStream networkStream = tcpclnt.GetStream();
String data = "";
for (int i = 0; i < 4; i++)
{
data = " output here";
if (networkStream.CanWrite)
{
var bytes = Encoding.ASCII.GetBytes(data);
networkStream.Write(bytes, 0, bytes.Length);
networkStream.Flush();
}
}
And here when it receives the data(server)
private void recieveData()
{
NetworkStream nStream = tcpClient.GetStream();
while (!stopReceiving)
{
if (nStream.CanRead)
{
byte[] buffer = new byte[1024];
var bytesRead = nStream.Read(buffer, 0, buffer.Length);
if (bytesRead > 0) recvDt = Encoding.ASCII.GetString(buffer, 0, bytesRead);
bool f = false;
f = recvDt.Contains("+@@+");
if (f)
{
string d = "+@@+";
recvDt = recvDt.TrimStart(d.ToCharArray());
clientDis();
stopReceiving = true;
}
else
{
this.Invoke(new rcvData(addHere));
}
}
Thread.Sleep(1000);
}
}
public void addHere()
{
if (recvDt != null && recvDt != "")
{
output.Text += "Received Data: " + recvDt;
recvDt = null;
}
}
The output looks like this