I am trying to add text to some circle nodes but I am having trouble doing so.
Here is the code for the main file. I am trying to create a second set of nodes called namenodes that contain text and then I am trying to attach namenodes to the original nodes that contain the circles. I'm not sure if this is the correct approach for this problem. When ever I run the code below, a bunch of black circles appear in the top left corner. I don't care if all of the nodes say the same thing but I would at least like to have some text appear. I think that the problem lies within the line
var namenodes = d3.range(200).map(function() { return {name: "hello"};}),
but I am not sure. It compiles without errors but it's not doing what I want. Any insight would be appreciated.
var nodes = d3.range(200).map(function() {
return {
radius: Math.random() * 12 + 4
};
}),
root = nodes[0],
color = d3.scale.category10();
//my code
var namenodes = d3.range(200).map(function() { return {name: "hello"};}),
nameroot = namenodes[0],
color = "black";
root.radius = 0;
root.fixed = true;
nameroot.radius = 0;
nameroot.fixed = true;
var force = d3.layout.force()
.gravity(0.05)
.charge(function(d, i) {
return i ? 0 : -2000;
})
.nodes(nodes)
.size([width, height]);
// var force = d3.layout.force()
//.gravity(0.05)
//.charge(function(d, i) {
//.nodes(namenodes)
//.size([width, height]);
force.start();
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height);
svg.selectAll("circle")
.data(nodes.slice(1))
.enter().append("circle")
.attr("r", function(d) {
return d.radius;
})
.style("fill", function(d, i) {
return color(i % 50);
});
//my code
//svg.selectAll("names")
//.data(namenodes.slice(1))
//.enter().append("names")
//.style(color);
force.on("tick", function(e) {
var q = d3.geom.quadtree(nodes),
i = 0,
n = nodes.length;
while (++i < n) q.visit(collide(nodes[i]));
svg.selectAll("circle")
.attr("cx", function(d) {
return d.x;
})
.attr("cy", function(d) {
return d.y;
});
});
svg.on("mousemove", function() {
var p1 = d3.mouse(this);
root.px = p1[0];
root.py = p1[1];
//force.resume();
});
svg.on("click", function() {
if (force.alpha()) {
force.stop();
} else {
force.resume();
}
});
svg.selectAll("circle").on("click", function() {
d3.event.stopPropagation();
this.remove();
});
function collide(node) {
var r = node.radius + 16,
nx1 = node.x - r,
nx2 = node.x + r,
ny1 = node.y - r,
ny2 = node.y + r;
return function(quad, x1, y1, x2, y2) {
if (quad.point && (quad.point !== node)) {
var x = node.x - quad.point.x,
y = node.y - quad.point.y,
l = Math.sqrt(x * x + y * y),
r = node.radius + quad.point.radius;
if (l < r) {
l = (l - r) / l * .5;
node.x -= x *= l;
node.y -= y *= l;
quad.point.x += x;
quad.point.y += y;
}
}
return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1;
};
}
</script>