I have a bunch of RWin+X => Y
mappings. I would like RAlt
to be mapped to RWin
so that RWin+X
== RAlt+X
. For example:
; RWin+J => Left
>#j::SendInput,{LEFT}
Which works fine, I can hold down RWin
and press j
and it would keep sending Left
. Now let's add before that map the following:
RAlt::RWin
If I hold RAlt
then press j
, it would send a Left
correctly, but if I keep holding RAlt
and press j
again, it would send a j
and not Left
. I would have to release RAlt
and press it again.
Is there any way to fix that?