I'm trying now migration cocos2d-x v2 to cocos2d-x v3.x.
CC_ENABLE_DEFAULT_GL_STATES();
glBindTexture(GL_TEXTURE_2D, m_pobTexture->getName());
glVertexPointer(2, GL_FLOAT, 0, vertices);
glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
glColorPointer(4, GL_UNSIGNED_BYTE, 0, colorArray);
glDrawArrays(GL_TRIANGLES, 0, numVertices*3);
how can i change this? all lines are getting error...