I dont know how to implement Multithreading concept on Play framework. Please suggest me how to achieve threading concept on playframework. Thank you
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what do you use - java or scala ? – Andriy Kuba Oct 07 '15 at 08:19
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and this is a very general question - there is a lot of documentation - try to find it or try to rephrase your question. What exactly do you want ? As for me it very similar to http://stackoverflow.com/questions/22535826/play-framework-async-processing-and-blocking-i-o-in-java – Andriy Kuba Oct 07 '15 at 08:21
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@Andriy kuba yeah.. i need to use scala. – VijayRagavan Oct 07 '15 at 09:27
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Yeah...so the easiest way to achieve it is to use Akka Actors... In play you have a built in Akka.system() which allows you to achieve your goal.
For more details see: http://akka.io/

Michał Wolnicki
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