I will begin with an example. Suppose I need to guard a code with a function inside a mutex. There are two ways of implementing this.
#include <iostream>
#include <vector>
#include <pthread.h>
pthread_mutex_t myMutex = PTHREAD_MUTEX_INITIALIZER;
std::vector<float> myVec;
void threadfunc(int i, float value)
{
pthread_mutex_lock(&myMutex);
if(i <= 0 || i > myVec.size())
{
pthread_mutex_unlock(&myMutex);
return;
}
if(value < 0)
{
pthread_mutex_unlock(&myMutex);
return;
}
myVec[i] += value;
pthread_mutex_unlock(&myMutex);
return;
}
class AUTOMUTEX
{
private:
pthread_mutex_t *mMutex;
public:
AUTOMUTEX(pthread_mutex_t *mutex): mMutex(mutex)
{
pthread_mutex_lock(mMutex);
}
~AUTOMUTEX()
{
pthread_mutex_unlock(mMutex);
}
};
void threadfunc_autolock(int i, float value)
{
AUTOMUTEX autoMutex(&myMutex);
if(i <= 0 || i > myVec.size())
{
return;
}
if(value < 0)
{
return;
}
myVec[i] += value;
return;
}
int main()
{
threadfunc_autolock(5, 10);
threadfunc(0, 7);
return 1;
}
As it is clear from the example threadfunc autolock is better implementation as calling pthread_mutex_unlock function return is taken care by destructor call to AUTOMUTEX (C++ 11 thread has support for this. So we don't need our own implementation of AUTOMUTEX if we are using C++11 thread library). Is there a way we can achieve this without implementing a wrapper class each time we need to do this with some set/reset function pair. Does boost or C++ 11 have some predefined template class with which we can achieve the behaviour of AUTOMUTEX for any such "set/reset" sort of function. This is really helpful for functions with multiple points of return. In other words does boost/C++ provide a class with the following behaviour.
//sample code not compilable.
template <class T, class Y>
class myAuto
{
myAuto()
{
T();
}
~myAuto()
{
Y();
};