Google Chrome GamePad API Bug
I think there must be somewhere a bug in the javascript Google Chrome gamepad api. I am using the USB playstation BUZZ! buzzer (20 buttons) controller.
The first button gp.buttons[0].pressed is always pressed even if it is not really pressed. All other buttons work fine.
>> buttons: Array[20]
>> 0: GamepadButton
>> pressed: true
>> value: 1
In the gamepad controller overview (windows hardware/devices) the buzz controller works for all 20 buttons fine.
Regards, Alex