I have a C++ program in which I want to insert default values for any keys missing in a std::map
. I'm thinking the easiest way to do this would be to use std::map::operator[]()
like the POSIX touch command - that is, to leave the value unchanged if it already exists, but to create it if it doesn't. For example,
#include <map>
#include <vector>
#include <iostream>
using namespace std;
int main()
{
vector<int> keys = {0, 1};
map<int, int> m;
m[1] = 5;
m[2] = 12;
for (const int i : keys)
{
m[i]; // touch value
}
for (auto const & kv : m)
{
cout << kv.first << ", " << kv.second << endl;
}
}
Can I be sure that the compiler won't optimize out the m[i];
statements, since I'm not "doing" anything with them? (Not explicitly assigning to, not reading from.)