The below code (also in Plunker) is adapted from this SO post.
I am trying to implement the same logic, only add the uniqueId
function in a special property of the Object.prototype
to keep things clear.
The below code works when run using nodejs
(also the HTML-ized Plunker example works as well). I.e. the console prints three unique object identifiers: 0
, 1
and 2
.
However, when the test
switch variable is set to 1, console prints 0
, 0
and 0
.
What should I do to add the uniqueId
function in the foo
namespace?
function addUniqueId1(){
if (Object.prototype.foo===undefined) {
Object.prototype.foo = {};
console.log('foo "namespace" added');
}
if (Object.prototype.foo.uniqueId===undefined) {
var i = 0;
Object.prototype.foo.uniqueId = function() {
console.log('uniqueId function called');
if (this.___uniqueId === undefined) {
this.___uniqueId = i++;
}
return this.___uniqueId;
};
console.log('function defined');
}
}
function addUniqueId2() {
if (Object.prototype.uniqueId === undefined) {
var i = 0;
Object.prototype.uniqueId = function() {
if (this.___uniqueId === undefined) {
this.___uniqueId = i++;
}
return this.___uniqueId;
};
};
};
var test=2; // if you set this to 1 it stops working
if (test==1)
addUniqueId1();
else
addUniqueId2();
var xs = [{}, {}, {}];
for (var i = 0 ; i < xs.length ; i++) {
if (test==1)
console.log('object id is: ['+xs[i].foo.uniqueId()+']');
else
console.log('object id is: ['+xs[i].uniqueId()+']');
}