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I have an app and I want to support the new screensize from iPhone6 and 6+. I read some articles online, but my iPhone6 ist still in scale mode.

My app has deployment target iOS7. I added a new launchscreen.storyboard and added this in General Config. In simulator it works great, but not on real device.

Is there something I forgot?

best regards

BHuelse
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  • This will be useful : http://stackoverflow.com/questions/25754942/how-to-enable-native-resolution-for-apps-on-iphone-6-and-6-plus – IamAnil Oct 14 '15 at 11:39
  • Also it might be because you might have not added iPhone 6 and 6+ launch images – IamAnil Oct 14 '15 at 11:41

2 Answers2

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Add two new launch images for iPhone 6 (750 x 1334) and iPhone 6 plus (1242 x 2208) respectively.

atulkhatri
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Make sure that key window has proper size. Workaround is to set proper frame: [window setFrame:[[UIScreen mainScreen] bounds]].

iPhone 6 (750x1334):

Default-375w-667h@2x~iphone.png

iPhone 6 Plus: (1242x2208)

Default-414w-736h@3x~iphone.png

Default-Landscape@3x.png (For Landscape)

vijay
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