I have an interface IRDFReport
and a base class BaseReport
which implements that. The View
and Report
properties are heavy objects and should be resolving only when the report is actually being requested. I used two simple string suffix for finding named mappings of View
and Report
properties of the objects.
I'd like to use Unity to resolve heavy objects on demand while being able to resolve all reports to have a list of them. Is this kind of resolving in get
methods the best I can do for this?
public interface IRDFReport
{
UserControl View { get; }
string ReportName { get; }
string Name { get; set; }
Task<bool> GenerateReport(SynchronizationContext context);
DevExpress.XtraReports.IReport Report { get; set; }
}
BaseReport
which implements this interface:
public class BaseReport : IRDFReport
{
public DevX.IReport Report
{
get
{
return ReportManager.myContainer.Resolve<IReport>(ReportName + ReportManager.Report_Suffix) as XtraReport;
}
}
public UserControl View
{
get
{
return ReportManager.myContainer.Resolve<UserControl>(ReportName + ReportManager.View_Suffix);
}
}
///
/// other members
///
}
And in my report manager I register them like this:
public const string View_Suffix = ".View";
public const string Report_Suffix = ".XtraReport";
Reports = new List<IRDFReport>();
myContainer.RegisterType<IReport, BalanceSheetXtraReport>(nameof(BalanceSheetReport) + Report_Suffix, new ContainerControlledLifetimeManager());
myContainer.RegisterType<UserControl, BalanceSheetView>(nameof(BalanceSheetReport) + View_Suffix, new ContainerControlledLifetimeManager());
///
/// registering other reports inherited from BaseReport
///
myContainer.RegisterTypes(
AllClasses.FromLoadedAssemblies()
.Where(type => typeof(IRDFReport).IsAssignableFrom(type)),
WithMappings.FromAllInterfaces,
WithName.TypeName);
var reports = myContainer.ResolveAll<IRDFReport>().Where(x => !string.IsNullOrEmpty(x.Name)).ToList();
Reports.AddRange(reports);