The question is pretty trivial: I need to update progress on WPF application while time-consuming calculation is processed. In my tries, I've made some googling and finally based on the first code snippet from this solution: How to update UI from another thread running in another class. And here's my code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Threading;
namespace ThreadTest
{
public class WorkerClass
{
public int currentIteration;
public int maxIterations = 100;
public event EventHandler ProgressUpdate;
public void Process()
{
this.currentIteration = 0;
while (currentIteration < maxIterations)
{
if (ProgressUpdate != null)
ProgressUpdate(this, new EventArgs());
currentIteration++;
Thread.Sleep(100); // some time-consuming activity takes place here
}
}
}
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void btnStart_Click(object sender, RoutedEventArgs e)
{
WorkerClass wItem = new WorkerClass();
wItem.ProgressUpdate += (s, eArg) => {
Dispatcher.BeginInvoke((Action)delegate() { txtProgress.Text = wItem.currentIteration.ToString(); });
};
Thread thr = new Thread(new ThreadStart(wItem.Process));
thr.Start();
// MessageBox.Show("Job started...");
while (thr.IsAlive == true)
{
Thread.Sleep(50);
}
MessageBox.Show("Job is done!");
}
}
}
The issue is that if I use Dispatcher.Invoke
, than the working thread (thr) gets into WaitSleepJoin state after the first cycle pass and does not resume, therefore the entire application freezes. I've googled several suggestions to use Dispatcher.BeginInvoke
instead, but in this case the progress is not updated untill the process finishes the work. I guess the issue is related to switching between threads, but cannot get exact point.