I've narrowed a memory leak problem down to this specific block of code:
NSFetchRequest *req = [NSFetchRequest new];
NSEntityDescription *descr = [NSEntityDescription entityForName:@"Capture" inManagedObjectContext:dataContext];
[req setEntity:descr];
NSSortDescriptor *sort = [[NSSortDescriptor alloc] initWithKey:@"created_at" ascending:NO];
[req setSortDescriptors:[NSArray arrayWithObject:sort]];
[sort release];
NSError *error;
NSArray *ret = [dataContext executeFetchRequest:req error:&error];
[req release];
This block exists in either the init
or viewDidLoad
method for a view controller a layer or two down in the navigation controller.
Where I'm confused and not sure what to do is that I'm getting memory leaks with this code related to CoreGraphics
, Foundation
, and even JavaScript Core
, but I'm unsure how to correct the problem (not sure what the problem is). This only happens when running Instruments on the Device installation, not the Simulator.
[ This won't let me post the photo of Instruments, So here's the photo: http://twitpic.com/27vwm1 ]
By way to background, my Core Data model used to have a property that held a transformed UIImage
, but I've since converted that to an NSNumber
and rebuilt the object classes for my project. Could that have something to do with it and is there another step I need to take when changing around my model?
Thx
**Update: ** changed URL for picture