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Apple's guidelines for iPhone 6+ splash are stating a resolution that is larger than the native (physical) resolution

Taken from iOS Human Interface Guidelines

For iPhone 6 Plus:2208 x 1242

The device's resolution is only 1920 x 1080, anyone knows why Apple asks for a resolution that's larger than what the device is capable to show?

Thanks

Tal Klein
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    Possible duplicate of [iPhone 6 Plus resolution confusion: Xcode or Apple's website? for development](http://stackoverflow.com/questions/25755443/iphone-6-plus-resolution-confusion-xcode-or-apples-website-for-development) – Inder Kumar Rathore Oct 18 '15 at 10:46

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Simply because that's how the display works. The UI is composited at the higher resolution and then scaled to fit the physical screen. Presumably it was so they could create a new x3 resource size rather than have something weird like x2.67777.

Stephen Darlington
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  • I'd also link to this answer for more in-depth explanation of why it works this way: http://stackoverflow.com/questions/25755443/iphone-6-plus-resolution-confusion-xcode-or-apples-website-for-development – heypiotr Oct 18 '15 at 09:27