I'm not sure what exactly is going on, but I'm attempting to render radar tiles over a Google Maps map and am receiving the following messages:
- ((null)) was false: Unable to create GMSGLImageTile due to bad graphics data
- ((null)) was false: Don't support little endian bitmaps
Is there an easy way to convert a UIImage
to a big endian or is there something I need to know about using / subclassing GMSSyncTileLayer
?
The images I'm trying to render as tiles are png images.