in this code i am trying to simulate a task that populats an array of structs, ...unsafe to get as much throughoutput as can be achived.
the issue is that i when calling the fucntion and itterating on the result
shows different characters but within the scope of GetSomeTs()
it's fine.
so just before the return i test one of the elements and it prints the correct value.
this is the testing struct.
public unsafe struct T1
{
public char* block = stackalloc char[5];<--will not compile so the process will be done within a local variable inside a method
}
public unsafe struct T1
{
public char* block;
}
static unsafe T1[] GetSomeTs(int ArrSz)
{
char[] SomeValChars = { 'a', 'b', 'c', 'd', 'e' };
T1[] RtT1Arr = new T1[ArrSz];
for (int i = 0; i < RtT1Arr.Length; i++)
{
char* tmpCap = stackalloc char[5];
for (int l = 0; l < 5; l++)
{
SomeValChars[4] = i.ToString()[0];
tmpCap[l] = SomeValChars[l];
}
RtT1Arr[i].block = tmpCap;//try 1
//arr[i].block = &tmpCap[0];//try 2
}
// here its fine
Console.WriteLine("{0}", new string(RtT1Arr[1].block));
return RtT1Arr;
}
but using it anywhere else printing garbage.
void Main()
{
T1[] tstT1 = GetSomeTs(10);
for (int i = 0; i < 10; i++)
{
Console.WriteLine("{0}", new string(tstT1[i].block));//,0,5, Encoding.Default));
}
}