Consider the following code:
int square(volatile int *p)
{
return *p * *p;
}
Now, the volatile
keyword indicates that the value in a
memory location can be altered in ways unknown to the compiler or have
other unknown side effects (e.g. modification via a signal interrupt,
hardware register, or memory mapped I/O) even though nothing in the
program code modifies the contents.
So what exactly happens when we declare a pointer as volatile?
Will the above mentioned code always work, or is it any different from this:
int square(volatile int *p)
{
int a = *p;
int b = *p
return a*b;
}
Can we end up multiplying different numbers, as pointers are volatile?
Or is there better way to do so?