I've developed an application in C# that handles TCP/IP connections and after running some diagnostics, I concluded that compiling and runtime can be improved. I decided to rewrite the entire program in C++ since it also runs smoother in a Lunix envrionment.
Is there a way I can use C# libraries like Sockets, Net, and Net.IPAddress in C++?.
I did some research on this and found out I can call these libraries in C++ through: #using (shevron)System.dll> But I'm hesistant if it will cause overhead and problems in a Lunix envrionment.