I'm trying to implement a sort of virtual operator << that lets me send a IBase class object to cout so that it calls the Derived class' operator <<. Is this possible?
class IBase
{
public:
IBase() {};
virtual ~IBase() {};
};
template <typename T>
class Derived
: public IBase
{
public:
Derived(T data);
template <typename U>
friend std::ostream& operator<<(std::ostream& os, const Derived<U>& dt);
private:
T data_;
};
template <typename T>
Derived<T>::Derived(T data)
: IBase(),
data_(data)
{
}
template <typename T>
std::ostream& operator<<(std::ostream& os, const Derived<T>& dt)
{
os << dt.data_;
return os;
}
int _tmain(int argc, _TCHAR* argv[])
{
IBase* base = new Derived<int>(5);
std::cout << *base;
}