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I'm using standard WWW class.

Android/iOS builds work fine, but when trying to use https in Standalone build, got error:

SL: couldn't create a context: error:140A90F1:lib(20):func(169):reason(241)

How can I solve this?

  • Judging by [this bug report](https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=768997) and [this SO post](http://stackoverflow.com/questions/25282939/openssl-ssl-ctx-newsslv3-method-returns-null), the problem sounds like a bug. Are you loading any plugins or libraries that might be clobbering the SSL lib? If you can duplicate this with an empty project, it may be a bug in Unity. – rutter Nov 06 '15 at 17:27
  • @rutter will try with empty project – Suvitruf - Andrei Apanasik Nov 06 '15 at 17:31
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    @rutter I've tested it. No such error in empty project =/ – Suvitruf - Andrei Apanasik Nov 07 '15 at 08:27
  • That may imply that something in your project is causing (or just encountering) the problem. You could contact official Unity support to see if they know anything, or you could try re-adding components from your project until you get it to happen again. – rutter Nov 08 '15 at 06:24
  • @rutter I've tried to copy all used plugins to my empty project, but still works on new project. Will ask Unity support. – Suvitruf - Andrei Apanasik Nov 08 '15 at 08:54

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