I'm doing a small drawing-test program and I'm drawing curves.
While it has been pretty easy with Beziers, I'm stuck with Splines. Like with first, when I click in the window, I add a knot, but honestly I don't get how to draw my curve from here: how do I compute values like I do with Beziers (see below)?
///> Coefficient calc in algorithm
///> dT Sampled in [0,1]
///> bla bla bla
vdCoeff[0] = ( 1 - dT ) * ( 1 - dT ) * ( 1 - dT );
vdCoeff[1] = dT *( 1 - dT ) * ( 1 - dT );
vdCoeff[2] = dT * dT * ( 1 - dT );
vdCoeff[3] = dT * dT * dT;
///> bla bla bla