I have four classes at the moment. Client, ChatWindow, FunctionCall and MainWindow. What I ultimatly would want to do is not have FunctionCall class and have a virtual inheritance of Client in ChatWindow and MainWindow, but QT, or more specifically QObject doesn't allow this.
The reason I thought a virtual class would be good is to not create two different instances of a class, but rather have ChatWindow and MainWindow share the variables.
I've made a FunctionCall class that inherits Client, and I've created virtual inheritance between ChatWindow and MainWindow with FunctionCall
ChatWindow.h
#ifndef CHATWINDOW_H
#define CHATWINDOW_H
#include <QWidget>
#include "functioncall.h"
namespace Ui {
class ChatWindow;
}
class ChatWindow : public QMainWindow, public virtual FunctionCall
{
Q_OBJECT
public:
explicit ChatWindow(QWidget *parent = 0);
~ChatWindow();
private slots:
void on_sendButton_clicked();
private:
Ui::ChatWindow *ui;
};
#endif // CHATWINDOW_H
MainWindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "functioncall.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow, public virtual FunctionCall
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_connectButton_clicked();
private:
Ui::MainWindow *ui;
protected:
void something();
};
#endif // MAINWINDOW_H
FunctionCall.h
#ifndef FUNCTIONCALL_H
#define FUNCTIONCALL_H
#include "client.h"
class FunctionCall : public Client
{
public:
FunctionCall();
};
#endif // FUNCTIONCALL_H
Client.h
#ifndef CLIENT_H
#define CLIENT_H
#include <QApplication>
#include <QWidget>
#include <QDialog>
#include <QObject>
#include <QLabel>
#include <QComboBox>
#include <QLineEdit>
#include <QPushButton>
#include <QDialogButtonBox>
#include <QTcpSocket>
#include <QString>
#include <QTcpServer>
#include <QStringList>
#include <QNetworkSession>
#include <QDataStream>
#include <QGridLayout>
#include <QMainWindow>
class Client : public QDialog
{
Q_OBJECT
public:
Client(QWidget *parent = 0);
public slots:
void read();
void displayError(QAbstractSocket::SocketError socketError);
void sessionOpened();
void connectedSocket();
void disconnectedSocket();
void pushToSocket(
quint8 registerForm,
QString registerUsername,
QString registerPassword,
QString username,
QString text
);
QString readFromSocket();
void saveToFile(std::string fileName, QString text);
public:
QTcpSocket *tcpSocket;
quint16 blockSize;
QNetworkSession *networkSession;
QTcpServer *tcpServer;
struct HeaderFile {
quint8 registerForm = 2;
QString registerUsername;
QString registerPassword;
QString username;
QString text;
};
public:
QStringList *hostCombo;
void send(QString username, QString text);
void loginRegisterConnect(QString host, int port, QString username, QString password);
friend QDataStream & operator<<(QDataStream& str, const HeaderFile & data) {
str << data.registerForm << data.registerUsername << data.registerPassword << data.username << data.text;
return str;
}
friend QDataStream & operator>>(QDataStream& str, HeaderFile & data) {
str >> data.registerForm >> data.registerUsername >> data.registerPassword >> data.username >> data.text;
return str;
}
};
#endif // CLIENT_H
Problem is I'm getting an error, probably because the Client class inherits QDialog.
I was wondering if it was possible only to inherit from Client, and not what Client also inherits, basically I want to use the functions in the Client class. But nothing it inherits from QDialog.
It doesn't compile here is the error:
C:\\main.cpp:9: error: C2385: ambiguous access of 'show'
could be the 'show' in base 'QWidget'
or could be the 'show' in base 'QWidget'
Solved my issue: I basically made a singleton of the Client class, and created instances of that.