I have troubles with memory. I'm using struct this way:
Package.h file
#pragma once
#include <cstdlib>
struct Package {
char *data;
long long int *packageNumber;
long long int *allPackages;
Package(const int sizeOfData);
~Package();
};
Package.cpp
#include "Package.h"
Package::Package(const int sizeOfData) {
void *ptr = malloc(2 * sizeof(long long int) + sizeOfData * sizeof(char));
packageNumber = (long long int*) ptr;
allPackages = (long long int*) ((long long int*)ptr + sizeof(long long int));
data = (char*)((char*)ptr + 2 * sizeof(long long int));
}
Package::~Package() {
free(data);
free(packageNumber);
free(allPackages);
}
And in method:
for (int j = 0; j < this->bufforSize || i * bufforSize + j < allPackages; j++) {
Package package(this->packageSize);
this->file->read(package.data, this->packageSize);
*package.allPackages = allPackages;
*package.packageNumber = i * this->bufforSize + j;
this->dataPacked->push_back(package);
}
after end of brackets it throws error: "HEAP[zad2.exe]: Invalid address specified to RtlValidateHeap( 00000056FEFE0000, 00000056FEFF3B20 )"
I have no idea what I'm doing wrong. Please help, Michael.
EDIT: Now it is working for first iterate of loop. Helps that I changed destructor to this:
Package::~Package() {
free(packageNumber);
}
But now destructor is executed two time on same struct object in 2'nd iterate of loop.