Approach 1:
Matlab also provides Matlab Mobile https://de.mathworks.com/products/matlab-mobile.html, which is capable of executing Matlab code from your device, however, it is not possible to send images to Matlab.
However, you can use WebCam https://play.google.com/store/apps/details?id=com.pas.webcam&hl=en and open up a Server, which is pretty straightforward. You can run the app in the background and then connect to Matlab via Matlab-Mobile, and access it via your IP address and usually Port 8080.
Approach 2:
You can use a WebSocket -Server which is implemented here:
https://de.mathworks.com/matlabcentral/fileexchange/50040-jebej-matlabwebsocket
For more information on how to get it to run you can follow the directions given on the GitHub readme, here: https://github.com/jebej/MatlabWebSocket
A WebSocket Server is on the highest layer of the 7th layer (application layer) of the OSI model https://en.wikipedia.org/wiki/OSI_model and builds op on the 4th layer (TCP). However, you do not need to specify such things as buffer size etc.
The following example code is directly taken from the example code from the GitHub project. To fulfill the desired outcome in the Android application it is the best approach to rebuild the client application on Android.
Echo Server:
classdef EchoServer < WebSocketServer
%ECHOSERVER Summary of this class goes here
% Detailed explanation goes here
properties
end
methods
function obj = EchoServer(varargin)
%Constructor
obj@WebSocketServer(varargin{:});
end
end
methods (Access = protected)
function onOpen(obj,conn,message)
fprintf('%s\n',message)
end
function onTextMessage(obj,conn,message)
% This function sends an echo back to the client
conn.send(message); % Echo
end
function onBinaryMessage(obj,conn,bytearray)
% This function sends an echo back to the client
conn.send(bytearray); % Echo
end
function onError(obj,conn,message)
fprintf('%s\n',message)
end
function onClose(obj,conn,message)
fprintf('%s\n',message)
end
end
end
To run it in MATLAB type:
s = EchoServer(30000);
This will then utilize the port 30000 on your local machine.
On Android simply create a WebSocket-Client and use your URI, which you can find out by using ipconfig
(windows) or ifconig
(Linux). In Android the uri should like the following:
ws://192.168.1.102:30000
Where the IP address may change according to your IP address