While I know that this might have been answered before, but none of them actually told me how to prevent PictureBoxes from overlapping without drawing them to the form or something else.
So, how do I prevent PictureBoxes from overlapping when placed over another?
What it should look like:
https://i.stack.imgur.com/FKakp.png
What it actually looks like:
https://i.stack.imgur.com/8aT2E.png
If you need to know for whatever reason, the PictureBoxes are 32x32, map PictureBoxes are called "PictureBox(1-64)" and the player one is called "PicPlayer".
Also if I set the order of the PicPlayer to the back then that won't display at all!