I'm making a game with different types of building. I'm making an interface for each type. Some buildings have more than 1 type.
I have this code:
public interface DefenseBuilding {
int range;
int damage;
public void shoot ();
}
It gives me an error on the 2 variable declarations (range & damage). The error being something along the lines of "Final variable may not be initialised"
It works if I assign the variable in the interface, but I don't want to do that.
I can't just extend a class, because - as said earlier - some buildings need more than 1 type. Classes can only extend 1 other class so I need to use interfaces.
What I'm asking is, is there a way to have variables in an interface without having to initialise the variable inside the interface?