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I am currently working on a opengl window creation, and I added:

h_OGLContext = wglCreateContextAttribsARB(h_DeviceContext, NULL, attributes);

I am including(in this order):

#include <windows.h>
#include <Wingdi.h>
#include <string>
#include "Vector.hpp"
#include "Color.hpp"
#include <GL\glew.h>
#include <GL\wglew.h>

I am linking against:

opengl32.lib
glew32.lib

But still this single error ._.

EDIT: I am using MSVS 2015 Community

Jongware
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Hannes Hauptmann
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