I want to make a game in C# Windows Forms Application. (Is it maybe a bad idea? :D)
I need to determine if key was pressed in my timer. The game is basicly objects like labels or pictureBoxes moving - their location is changed via timer and I need to determine when key is pressed.
I made the same game as a consoleApplication and I wanted to make a "graphic interface" for it, but obviously I can't use this part of my code:
if (Console.KeyAvailable)
{
...
}
I am pretty new to c# and programming itself, so I am truly sorry if my question is stupid :-)