I just want to create a simple game with 100 x 100 square, each square is 5 pixels.
I created a class:
public class Draw extends JComponent{
private List<Graphics2D> recList = new ArrayList<Graphics2D>();
public void paint(Graphics g) {
//THIS TO SET (0,0) PANEL START AT BOTTOM LEFT
Graphics2D g2 = (Graphics2D)g;
AffineTransform at = g2.getTransform();
at.translate(0, getHeight());
at.scale(1, -1);
g2.setTransform(at);
//THIS TO DRAW ALL THE SQUARES
for (int i = 0;i<100;i++){
for (int j=0;j<100;j++){
g2.setColor(Color.red);
g2.drawRect(5*i, 5*j, 5, 5);
recList.add(g2); //Store each square to the list to change the color
}
}
}
}
Then I just drag it to the design windows of netbeans and the squares are painted, looks good...
But it seems like I made a wrong move. At the first time I wanted to get a specific square from the list using their location, but the Graphic2d
doesn't have any method to get the location (x and y) or to change the color.
I don't know if there is any other way I can make it come true? PS: One more thing, can I set the location of each square to its center?