My problem is somewhat like partial specification in a template class C++.
I write a template<class T> class matrix
to carry some matrix computation. For this class I define overloaded comparison operators such as ==, >=, <=. I want this snippet of code
matrix<float> a(2,3), b(2,3);
a.fill(1); b.fill(2);
matrix<bool> c = (a == b);
results in a boolean matrix c
having the same size of a
and b
and that c(i,j)<-true
iff a(i,j) == b(i,j)
. With the following code this could not be done
template<class T>
class matrix
{
public:
matrix ();
matrix (size_t rows, size_t cols);
matrix (const matrix<T>& mx);
size_t rows() const;
size_t cols() const;
size_t size() const;
const T* ptr() const;
T* mutable_ptr();
// etc
private:
size_t num_rows;
size_t num_cols;
vector<T> data;
}
template<class T> const T* matrix<T>::ptr() const { return data.data(); }
template<class T> T* matrix<T>::mutable_ptr() { return data.data(); } // line **459**
template<class T> matrix<bool>& operator< (const matrix<T>& mx, const T t);
template<class T> matrix<bool>& operator<= (const matrix<T>& mx, const T t);
template<class T> matrix<bool>& operator> (const matrix<T>& mx, const T t);
template<class T> matrix<bool>& operator>= (const matrix<T>& mx, const T t);
template<class T> matrix<bool>& operator== (const matrix<T>& mx, const T t);
template<class T> matrix<bool>& operator!= (const matrix<T>& mx, const T t);
// ...
template<class T> matrix<bool>& operator== (const matrix<T>& mx, const T value) { // line **547**
matrix<bool> *index = new matrix<bool>(mx.rows(), mx.cols());
const T *ptr = mx.ptr();
bool *ptr_i = index->mutable_ptr();
size_t m = mx.size();
for (size_t i=0; i < m; ++i) {
if (ptr[i] == value)
ptr_i[i] = true;
else
ptr_i[i] = false;
}
return *index;
}
The compiler outputs
matrix.hpp: In member function ‘T* matrix<T>::mutable_ptr() [with T = bool]’:
matrix.hpp:547:35: instantiated from ‘matrix<bool>& operator==(const matrix<T>&, T) [with T = float]’
compute_sil.cpp:163:26: instantiated from here
matrix.hpp:459:66: error: void value not ignored as it ought to be
Is there any way to overcome this?
EDIT Sorry to put not enough codes, I did overload of operators with many argument types, between a matrix vs. scalar, and between matrices too.
template<class T> matrix<bool>& operator< (const matrix<T>& mx, const matrix<T>& mx2);
template<class T> matrix<bool>& operator<= (const matrix<T>& mx, const matrix<T>& mx2);
template<class T> matrix<bool>& operator> (const matrix<T>& mx, const matrix<T>& mx2);
template<class T> matrix<bool>& operator>= (const matrix<T>& mx, const matrix<T>& mx2);
template<class T> matrix<bool>& operator== (const matrix<T>& mx, const matrix<T>& mx2);
template<class T> matrix<bool>& operator!= (const matrix<T>& mx, const matrix<T>& mx2);
template<class T> matrix<bool>& operator< (const T t, const matrix<T>& mx);
template<class T> matrix<bool>& operator<= (const T t, const matrix<T>& mx);
template<class T> matrix<bool>& operator> (const T t, const matrix<T>& mx);
template<class T> matrix<bool>& operator>= (const T t, const matrix<T>& mx);
template<class T> matrix<bool>& operator== (const T t, const matrix<T>& mx);
template<class T> matrix<bool>& operator!= (const T t, const matrix<T>& mx);