I have a game in development phase and it seems that Apple's Game Center stuff doesn't work correctly. It doesn't trigger game invitations with Push Notification and also the turn based callbacks inside the app are never fired.
This callback:
- (void)player:(GKPlayer *)player receivedTurnEventForMatch:(GKTurnBasedMatch *)match didBecomeActive:(BOOL)didBecomeActive
is never called right now. Some weeks ago I receveid callbacks inside this method. But from a while nothing.
Is anybody else encountering these kind of issues with Game Center?
So I'm testing on devices, I also freshly reset the devices, of course I'm using [[GKLocalPlayer localPlayer] registerListener:self]
, I created a new sample app from scratch with a different bundleID. But nothing, the same issues from Apple!