I want to make a small turn based game. I've only coded so far as to do my turn and my turn only. However, when I perform my turn I don't do any damage to the cpu and I don't heal myself when the option is taken.
import random
print("Let's play a turn based game")
print("Your moves are:")
print("")
print("1) Fire Blast(18 to 25 HP) 2) Aura Sphere(10 to 35 HP) 3) Recover(Recover 10 to 30 HP)")
print("You can go first")
playerHP = 100
cpuHP = 100
fireBlast = random.randint(18,25)
auraSphere = random.randint(10,35)
recover = random.randint(10,30)
while playerHP >= 0 or cpuHP >= 0:
print("")
print("You have",playerHP,"HP")
print("I have",cpuHP,"HP")
playerMove = input("Which move do you choose? ")
print("Initiate player's move!")
if playerMove == "Fire Blast" or "fire blast":
cpuHP == cpuHP - fireBlast
print("You used Fire Blast! I now have",cpuHP,"HP")
elif playerMove == "Aura Sphere" or "aura sphere":
cpuHP == cpuHP - auraSphere
print("You used Aura Sphere! I now have",cpuHP,"HP")
elif playerMove == "Recover" or "recover":
playerHP == playerHP + recover
print("Healed! You now have",playerHP,"HP")
else:
print("You didn't choose a move...")