I have seen a similar question, but I feel that I am implementing the correct pattern and still I can't get it done!
Well, I have a Gui
to start and stop data acquisition from a serial port
and display necessary communication messages. To keep the Gui
responsive, I move the worker to a thread. I tried to implement thread affinity, according to: How to Use QThread in the Right Way and How To Really, Truly Use QThreads. When I click on start button, I receive;
QWinEventNotifier: event notifiers cannot be enabled from another thread
QWinEventNotifier: event notifiers cannot be enabled from another thread
QWinEventNotifier: event notifiers cannot be enabled from another thread
QObject: Cannot create children for a parent that is in a different thread.
(Parent is QSerialPort(0x142cd390), parent's thread is QThread(0x1259b070), current thread is QThread(0x142db1f0)
What am I missing? Here is a part of the code related to my question:
Worker header
#ifndef COMPORT_H
#define COMPORT_H
#include <QObject>
#include <QDebug>
#include <QSerialPort>
class QTimer;
class ComPort : public QObject
{
Q_OBJECT
public:
explicit ComPort(const QString &portName, QObject* parent = 0);
~ComPort();
private:
QSerialPort* port;
QString portMsg;
QByteArray responseData;
signals:
void finished();
private slots:
void onReadyRead();
void setupPort();
};
#endif // COMPORT_H
Worker cpp
#include "comport.h"
ComPort::ComPort(const QString &portName, QObject *parent)
:QObject(parent)
{
this->port = new QSerialPort(portName);
}
ComPort::~ComPort()
{
port->close();
delete port;
}
void ComPort::setupPort()
{
port->setBaudRate(QSerialPort::Baud19200);
port->setDataBits(QSerialPort::Data8);
port->setFlowControl(QSerialPort::NoFlowControl);
port->setParity(QSerialPort::NoParity);
port->setStopBits(QSerialPort::OneStop);
connect(port, SIGNAL(readyRead()), this, SLOT(onReadyRead()));
*SOME CODE HERE*
}
void ComPort::onReadyRead()
{
QByteArray bytes = port->readAll() ;
qDebug() << "bytes:" << bytes <<"\n";
responseData.append(bytes);
}
and Gui
#include "gui.h"
#include "ui_gui.h"
gui::gui(QWidget *parent) :
QDialog(parent),
ui(new Ui::gui)
{
ui->setupUi(this);
connect(ui->startButton, SIGNAL(clicked()), this, SLOT(OnstartButtonClicked()));
}
gui::~gui()
{
delete ui;
}
void gui::OnstartButtonClicked()
{
QThread* cThread = new QThread;
ComPort* cPort = new ComPort(QString("COM4"));
cPort->moveToThread(cThread);
connect(cPort, SIGNAL(finished()), cThread, SLOT(quit()));
connect(cPort, SIGNAL(finished()), cPort, SLOT(deleteLater()));
connect(cThread, SIGNAL(finished()), cThread, SLOT(deleteLater()));
connect(cThread, SIGNAL(started()), cPort, SLOT(setupPort()));
cThread->start();
}