I'm writing an app using cocos2d and libpd on iOS. After updating XCode to 7.1 I had to do a workaround regarding CG shaders not setting up correctly, as per: Coco2d 2.1 and Xcode 7 iOS 9 crash ccShader
Unfortunately I started getting crackling noise on playback on iOS9 and 9.1 devices. Pre iOS 9 don't display this problem. I'm wondering whether it has something to do with the shaders workaround.
anybody with the same issue?