Trying to get a program similar to this to work on the android platform. The trouble is I'm not sure on using xml to display text/read user input. I'm fairly new to mobile software development but from the code below, I'm only trying to display the print statements and obviously get user input too.
import java.util.Scanner;
import java.util.Random;
public class assignmentMSD
{
public static void main(String[] args)
{
//objects(system)
Scanner in = new Scanner(System.in);
Random rand = new Random();
//Variables used
String[] enemies = {"Zombie", "Necromorph", "Soldier", "MadMax"};
int maxEnemyHealth = 75;
int enemyAttackDamage = 25;
//Player Variables
int health = 100;
int attackDamage = 50;
int numHealthElixers = 3;
int healthPotionHeal = 30;
int healthPotionDropChance = 50;
boolean running = true;
System.out.println("Welcome to the Thunderdome");
GAME:
while(running)
{
System.out.println("--------------------------------------------------");
int enemyHealth = rand.nextInt(maxEnemyHealth);
String enemy = enemies[rand.nextInt(enemies.length)];
System.out.println(" \t####" + enemy + " has appeared#### \n");
while(enemyHealth > 0)
{
System.out.println("\t Your Health:" + health);
System.out.println("\t" + enemy + "'s Health:" + enemyHealth);
System.out.println("\n \t What would you like to do?");
System.out.println("\t 1. Attack");
System.out.println("\t 2. Drink Health Potion");
System.out.println("\t 3. Run");
String input = in.nextLine();
if(input.equals("1"))
{
int damageGiven = rand.nextInt(attackDamage);
int damageTaken = rand.nextInt(enemyAttackDamage);
enemyHealth -= damageGiven;
health -= damageTaken;
System.out.println("\t You strike the " + enemy + " for " + damageGiven + " damage.");
System.out.println("\t You take " + damageTaken + " in combat:");
if(health < 1)
{
System.out.println("\t You have taken too much damage and therefore are too weak to fight!");
break;
}
}
else if(input.equals("2"))
{
if(numHealthElixers > 0)
{
health += healthPotionHeal;
numHealthElixers--;
System.out.println("You drink a heakth potion for " + healthPotionHeal + "."
+ "\n\t You now have" + health + " HP."
+"\n\t You have " + numHealthElixers + " Health Elixers left. \n");
}
else
{
System.out.println("\t You have no health Elixer left!, You must defeat enemies for a chance to get more \n");
}
}
else if(input.equals("3"))
{
System.out.println("\t You run away from the " + enemy + "!" );
continue GAME;
}
else
{
System.out.println("\t\n Invalid Command");
}
}
if(health < 1)
{
System.out.println("You Flee from the Thunderdome, weak from battle");
break;
}
System.out.println("-------------------------------");
System.out.println(" # " + enemy + "was defeated! # ");
System.out.println(" # You have" + health + " HP left. #");
if(rand.nextInt(100) < healthPotionDropChance)
{
numHealthElixers++;
System.out.println(" # The " + enemy + " dropped a health potion #");
System.out.println(" # You now have " + numHealthElixers + " Health Elixer(s). #");
}
System.out.println("-------------------------------");
System.out.println("What would you like to do now?");
System.out.println("1. Continue Fighting");
System.out.println("2. Exit Dungeon");
String input = in.nextLine();
while(!input.equals("1") && !input.equals("2"))
{
System.out.println("invalid command");
input = in.nextLine();
}
if(input.equals("1"))
{
System.out.println("You continue through the thunderdome");
}
else if(input.equals("2"))
{
System.out.println("You exit the thunderdome a wiser man, sucessful on your quest");
break;
}
}
System.out.println(" -------------------------- ");
System.out.println(" ----Thanks for playing----");
System.out.println(" -------------------------- ");
}
}