I have a receiver that plays audio when phone screen is turned on or off.
I send the audio file to the receiver like this
try {
Intent i = new Intent("my.action");
i.putExtra("posLock", newPosition2).putExtra("songlistLock", mySongs).putExtra("lockSound", "lock");
sendBroadcast(i);
}catch (Exception e) {
Log.e(TAG, "Intent error");
}
and
try {
Intent i = new Intent("my.action.unlock");
i.putExtra("posUnlock", newPosition3).putExtra("songlistUnlock", mySongs).putExtra("unlockSound", "unlock");
sendBroadcast(i);
}catch (Exception e) {
Log.e(TAG, "Intent error2");
}
Then I play the audio on my receiver class
LockScreenReceiver.java
public class LockScreenReceiver extends BroadcastReceiver {
MediaPlayer mp;
ArrayList<File> mySongs;
ArrayList<File> mySongs2;
Uri u;
Uri u2;
AudioManager am;
private static final String TAG = SecondScreen.class.getSimpleName();
@Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
am = (AudioManager)context.getSystemService(Context.AUDIO_SERVICE);
if(action.equals("my.action")) {
Bundle b = intent.getExtras();
mySongs = (ArrayList) b.getParcelableArrayList("songlistLock");
int position = b.getInt("posLock", 0);
u = Uri.parse(mySongs.get(position).toString());
}
if(action.equals("my.action.unlock")) {
Bundle b = intent.getExtras();
mySongs2 = (ArrayList) b.getParcelableArrayList("songlistUnlock");
int position = b.getInt("posUnlock", 0);
u2 = Uri.parse(mySongs2.get(position).toString());
}
if (action.equals(Intent.ACTION_SCREEN_ON) && am.getRingerMode() == AudioManager.RINGER_MODE_NORMAL)
{
if(u2!=null) {
stopPlaying();
mp = MediaPlayer.create(context, u2);
mp.start();
Toast.makeText(context, "Audio on playing", Toast.LENGTH_SHORT).show();
}
}
else if (action.equals(Intent.ACTION_SCREEN_OFF) && am.getRingerMode() == AudioManager.RINGER_MODE_NORMAL)
{
if(u!=null) {
stopPlaying();
mp = MediaPlayer.create(context, u);
mp.start();
Toast.makeText(context, "Audio off playing", Toast.LENGTH_SHORT).show();
}
}
}
private void stopPlaying() {
if (mp != null) {
mp.stop();
mp.release();
mp = null;
}
}
}
And I register my receiver using service
LockScreenService.java
public class LockScreenService extends Service {
BroadcastReceiver receiver;
@Override
public IBinder onBind(Intent intent) {
return null;
}
@Override
@SuppressWarnings("deprecation")
public void onCreate() {
//Start listening for the Screen On, Screen Off, and Boot completed actions
IntentFilter filter = new IntentFilter(Intent.ACTION_SCREEN_ON);
filter.addAction(Intent.ACTION_SCREEN_OFF);
filter.addAction(Intent.ACTION_BOOT_COMPLETED);
//Set up a receiver to listen for the Intents in this Service
receiver = new LockScreenReceiver();
registerReceiver(receiver, filter);
registerReceiver( receiver, new IntentFilter( "my.action" ) );
registerReceiver( receiver, new IntentFilter( "my.action.unlock" ) );
// Toast.makeText(getApplicationContext(), "Starting service now", Toast.LENGTH_SHORT).show();
super.onCreate();
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
return START_STICKY;
}
@Override
public void onDestroy() {
unregisterReceiver(receiver);
super.onDestroy();
}
}
And I also register my receiver in my Manifest.xml
Manifest.xml
<receiver
android:name=".LockScreenReceiver"
android:enabled="true">
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
<action android:name="my.action" />
<action android:name="my.action.unlock" />
</intent-filter>
</receiver>
From what I read, when receiver is registered through the manifest, it should keep on running even after the app is terminated. But when I test it, my phone stops playing the audio after I closed my app from the recent apps manager.