My rectangle code:
class Rectangle extends JPanel {
int x = 105;
int y= 100;
int width = 50;
int height = 100;
public void paint(Graphics g) {
g.drawRect (x, y, width, height);
g.setColor(Color.WHITE);
}
Rectangle r = new Rectangle();
and I have a button "rotate". When the user presses the button with the mouse, the rectangle must rotate 15 degrees.
This is my action code:
public void actionPerformed(ActionEvent e){
Object source = e.getSource();
if( source == rotate){
AffineTransform transform = new AffineTransform();
transform.rotate(Math.toRadians(15), r.getX() + r.getWidth()/2, r.getY() + height/2);
r.add(transform);
}
}
But the code doesn't work. I don't know why? What do you think?
My edited-action-code part:
public void actionPerformed(ActionEvent e){
Object source = e.getSource();
if( source == rotate){
Paint p = new Paint();
panel1.add(r);
repaint();
}
}
class Paint extends JPanel {
public void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2d = (Graphics2D)g;
g2d.setColor(Color.WHITE);
g2d.translate(r.getX()+(r.WIDTH/2), r.getY()+(r.HEIGHT/2));
g2d.rotate(Math.toRadians(15));
r.equals(g2d);
repaint();
}
}