A request is a functional execution: "Do something for me, and return the result back to me" - which is made by the client over a channel that the server is listening on, the "connection". Think of it as making a phone call to a restaurant. When the restaurant picks up the phone, you have an established "connection" - and now can place multiple requests over the same connection. The restaurant can handle multiple, simultaneous customer calls, if it has multiple phone lines open to receive the calls. This is your "connection pool" - at any point in time, you can only have as many simultaneous open connections (max) as the size of your connection pool. The number of requests however will vary. Some client may make 3 requests, and hang up, while other client may make 10 requests before hanging up.
The size of your connection pool determines concurrency - how many simultaneous clients can you talk to at any point in time? The length of those conversations will be use case specific.