I have a file, at the end of each line there is possibly a newline:
111\n
100\n
101
I have a file, at the end of each line there is possibly a newline:
111\n
100\n
101
In C++ you can load the lines of a file into an array of byte strings like this:
auto lines_from( istream& is )
-> vector<string>
{
string line;
vector<string> result;
while( getline( is, line ) )
{
result.push_back( line );
}
return result;
}
auto main() -> int
{
vector<string> const lines = lines_from( cin );
// Use it.
}
Here string
is std::string
from the <string>
header, getline
is std::getline
from the same header, and vector
is std::vector
from the <vector>
header. I chose to use a descriptive name for the function, lines_from
. However, it's commonly named readall
.
Where you absolutely need a char**
, presumably with an assumption of some given buffer size for each string, then you can use a vector of pointers, pointing to buffers that e.g. are managed by a class like this:
class C_strings
{
private:
vector<string> buffers_;
vector<char*> pointers_;
int bufsize_;
C_strings( C_strings const& ) = delete;
auto operator=( C_strings const& ) -> C_strings& = delete;
public:
auto pointer() -> char** { return pointers_.data(); }
auto bufsize() const -> int { return bufsize_; }
C_strings( vector<string> const& strings, int const bufsize )
: buffers_( strings )
, bufsize_( bufsize )
{
pointers_.reserve( buffers_.size() + 1 );
for( string& s : buffers_ )
{
s.reserve( bufsize );
if( s.empty() or s.back() != '\0' ) { s += '\0'; }
pointers_.push_back( &s[0] );
}
pointers_.push_back( nullptr );
}
C_strings( C_strings&& other )
: buffers_( move( other.buffers_ ) )
, pointers_( move( other.pointers_ ) )
{}
};
Then let's say you want to call a double-star function like this:
void doublestarfunc( char** const lines )
{
using std::cout;
for( char** pps = lines; *pps != nullptr; ++pps )
{
if( strlen( *pps ) < 40 ) { strcat( *pps, " < Oh la la!" ); }
cout << *pps << '\n';
}
cout << '\n';
}
It can be done very simply:
using namespace std; // cin, cout
int const columns = 80;
int const cstring_bufsize = columns + 1;
auto c_strings = C_strings( lines_from( cin ), cstring_bufsize );
doublestarfunc( c_strings.pointer() );
But is it a good idea? No, except when you have to relate to an existing C style API. For C++ code, better restructure it to use C++ std::string
throughout.