Using the following code I can create a Socket Server in my Raspberry Pi which works great if accessed via Socket clients like Android apps.
However, I would like to integrate websocket functionality to my website so I started trying to send a simple message via HTML textbox that the python script will receive and answer back.
The problem is I cant get the HTML code to open, send and keep open the socket for communication. I do acknowledge the html client connecting to python but cant get data as it seems the connection closes.
Python code
#!/usr/bin/env python
#python3
# https://pythonprogramming.net/client-server-python-sockets/
import socket # Websocket
import sys #
from _thread import * # Used for multi-threading The thread module has been renamed to _thread in Python 3.
import time # Used to create delays
# ******* WEBSOCKET VARIABLES *******
numberClients = 0
host = ''
PORT = 2223
# ******* WEBSOCKET VARIABLES *******
# ************************** FUNCTIONS **************************
def threaded_client(conn,address): # receive as parameters, the connection object (conn), and the address object that contains the ip and port
global numberClients
conn.send(str.encode('Welcome, type your info\n')) # data should be bytes
numberClients = numberClients + 1
# CHECK USER USING PASSWORD OR SOMETHING
if ("192.168" in str(address[0])):
print (" VALID CLIENT!!")
while True:
data = conn.recv(2048)
if (data):
reply = "" + 'Server output: '+ data.decode('utf-8').rstrip() + "\n"
print(str(address[0]) + " - Clients(" + str(numberClients) + ") -> Data received: >" + data.decode('utf-8').rstrip() + "<")
if not data:
#print("no data")
#break
foo = 2
try:
conn.sendall(str.encode(reply)) # data should be bytes
except Exception as e:
foo = 1
print("Thread connection closed by client: " + address[0])
conn.close()
numberClients = numberClients - 1
else:
print (" INVALID CLIENT -> Thread connection closed by USER VALIDATION: " + address[0])
conn.close()
numberClients = numberClients - 1
# ************************** FUNCTIONS **************************
# ************************** SETUP **************************
print ("\n----------- Starting Websocket Python Program -----------\n")
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # "s" here is being returned a "socket descriptor" by socket.socket.
print(s)
# we are simply attempeting to bind a socket locally, on PORT 5555.
try:
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) # reuse the port number (in case we just got an error and port was not freed)
s.bind((host, PORT)) # server side - take IN connections
print ("Server started on port " + str(PORT))
except socket.error as e:
print(str(e))
print('Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1])
#sys.exit()
print('Socket bind complete')
s.listen(5) # the "5" stands for how many incoming connections we're willing to queue before denying any more.
print('Waiting for a connection.')
# ************************** SETUP **************************
# ************************** MAIN LOOP **************************
while True:
conn, addr = s.accept() # code will stop here whilst waiting for a new connection. Old connections will be running in the threads
print('Connected to: '+addr[0]+':'+str(addr[1]))
start_new_thread(threaded_client,(conn,addr))
# ************************** MAIN LOOP **************************
One of the many HTML codes I have tried:
<script type="text/javascript"> function WebSocketTest() { if ("WebSocket" in window) { alert("WebSocket is supported by your Browser!"); // Let us open a web socket var ws = new WebSocket("ws://192.168.1.20:5252/echo"); ws.onopen = function() { // Web Socket is connected, send data using send() ws.send("133:L1"); alert("Message is sent..."); }; ws.onmessage = function (evt) { var received_msg = evt.data; alert("Message is received..."); }; ws.onclose = function() { // websocket is closed. alert("Connection is closed..."); }; } else { // The browser doesn't support WebSocket alert("WebSocket NOT supported by your Browser!"); } } </script> </head> <body> <div id="sse"> <a href="javascript:WebSocketTest()">Run WebSocket</a> </div> </body> </html>
As you can see things which are working: - More than one client can connect - Clients connecting from android app can send and receive messages and keep connection open - html client is accepted but no message is send