I have a problem when i'm trying to use a Timer Object and a repaint() when it is called.
Here's my Window Class :
import javax.swing.*;
import java.awt.*;
public class Window extends JFrame{
Panel pan = new Panel();
JPanel container, north,south, west;
JButton ip,print,cancel,ok;
JTextArea timeStep;
JLabel legend;
double temperature=0.0;
public static void main(String[] args) {
new Window();
}
public Window()
{
System.out.println("je suis là");
this.setSize(700,400);
this.setLocationRelativeTo(null);
this.setResizable(false);
this.setTitle("Assignment2 - CPU temperature");
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
container = new JPanel(new BorderLayout());
north = new JPanel();
ip = new JButton ("New");
north.add(ip);
north.add(new JLabel("Time Step: "));
timeStep = new JTextArea("10",1,5);
north.add(timeStep);
print = new JButton ("Print");
north.add(print);
south = new JPanel();
legend = new JLabel("Legends are here");
south.add(legend);
west = new JPanel();
JLabel temp = new JLabel("°C");
west.add(temp);
container.add(north, BorderLayout.NORTH);
container.add(west,BorderLayout.WEST);
container.add(pan, BorderLayout.CENTER);
container.add(south, BorderLayout.SOUTH);
this.setContentPane(container);
this.setVisible(true);
}
}
And Here's my Panel class :
import javax.swing.*;
import java.awt.event.*;
import java.awt.*;
public class Panel extends JPanel implements ActionListener {
Timer chrono = new Timer(1000,this);
int i = 0;
int t = 10;
public Panel()
{
super();
chrono.start();
}
public void paintComponent(Graphics g)
{
g.drawLine(20, 20, 20, this.getHeight()-50);
g.drawLine(20, this.getHeight()-50, this.getWidth()-50, this.getHeight()-50);
g.drawLine(20, 20, 15, 35);
g.drawLine(20, 20, 25, 35);
g.drawLine(this.getWidth()-50, this.getHeight()-50, this.getWidth()-65, this.getHeight()-45);
g.drawLine(this.getWidth()-50, this.getHeight()-50, this.getWidth()-65, this.getHeight()-55);
g.drawLine(20+t, this.getHeight()-50-i, 20+t, this.getHeight()-50);
}
@Override
public void actionPerformed(ActionEvent e) {
/*i = (int)(50+(20 + (Math.random() * (60 - 20))));
t = t+10;
repaint();
System.out.println("chrono");*/
}
}
Here's how it is like when the repaint() function isn't called :
GUI:
And Finally here's how it looks like when repaint() function is called :
GUI bug:
It seems that all of my JPanels are repainting only once and then everything works...
Any thought?