I'm developing several native C++ DLLs simultaneously using Visual Studio Ultimate 2013.
These DLLs are plugins for an application. I have configured Visual Studio's debugger in such a way that it launches that application (which in turns loads my plugins) and attaches to it.
Since these plugins are supposed to work together, I would like to debug them together, place breakpoints in them, etc.
Is there a way to achieve this?
The solution described in Running two projects at once in Visual Studio does not seem to apply here.