I am attempting to change which cells are displayed based on the selection a user makes in a UIPickerView
. Right now, I am using the method cell.hidden = true
. However, the problem with this is that the cell hides but there is white blank space the size of the cells that are hidden. I want to make it so the cells are hidden/removed (with data saved) from the table view. Here is the current code.
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
var numRows = tableData.count
if(timeTextfield.text == timeData[1]) {
numRows = 25
}
else if(timeTextfield.text == timeData[2]) {
numRows = 30
}
return numRows
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell:TblCell = self.tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! TblCell
var lblOneBool = true
var lblTwoBool = true
var lblThreeBool = true
var lblFourBool = true
if(timeTextfield.text == timeData[2]) {
cell.hidden = false
cell.lblTime.text = tableData[indexPath.row + 25]
cell.lblOne.text = lblOneData[indexPath.row + 25]
cell.lblTwo.text = lblTwoData[indexPath.row + 25]
cell.lblThree.text = lblThreeData[indexPath.row + 25]
cell.lblFour.text = lblFourData[indexPath.row + 25]
}
else {
cell.lblTime.text = tableData[indexPath.row]
cell.lblOne.text = lblOneData[indexPath.row]
cell.lblTwo.text = lblTwoData[indexPath.row]
cell.lblThree.text = lblThreeData[indexPath.row]
cell.lblFour.text = lblFourData[indexPath.row]
}
if(cell.lblOne.text != "Available") {
lblOneBool = false
}
if(cell.lblTwo.text != "Available") {
lblTwoBool = false
}
if(cell.lblThree.text != "Available") {
lblThreeBool = false
}
if(cell.lblFour.text != "Available") {
lblFourBool = false
}
if(playerTextfield.text == playersData[1]) {
if(lblOneBool || lblTwoBool || lblThreeBool || lblFourBool) {
cell.hidden = false
}
else {
cell.hidden = true
}
}
else if(playerTextfield.text == playersData[2]) {
if((lblOneBool && lblTwoBool) || (lblOneBool && lblThreeBool) || (lblOneBool && lblFourBool) || (lblTwoBool && lblThreeBool) || (lblTwoBool && lblFourBool) || (lblThreeBool && lblFourBool)) {
cell.hidden = false
}
else {
cell.hidden = true
}
}
else if(playerTextfield.text == playersData[3]) {
if((lblOneBool && lblTwoBool && lblThreeBool) || (lblOneBool && lblTwoBool && lblFourBool) || (lblOneBool && lblThreeBool && lblFourBool) || (lblTwoBool && lblThreeBool && lblFourBool)) {
cell.hidden = false
}
else {
cell.hidden = true
}
}
else if(playerTextfield.text == playersData[4]) {
if(lblOneBool && lblTwoBool && lblThreeBool && lblFourBool) {
cell.hidden = false
}
else {
cell.hidden = true
}
}
return cell
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 120
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let row = indexPath.row
performSegueWithIdentifier(conSegueIdentifier, sender: indexPath)
print(tableData[row])
if(timeTextfield.text == timeData[2]) {
tblIndex = row + 25
}
else {
tblIndex = row
}
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
//end of tableview