First I make a SDK about Bluetooth
ImyBluetoothManager.swift
public protocol ImyBluetoothManager: NSObjectProtocol {
var delegate: myBluetoothDelegate?{get set}
}
public class myBluetooth {
public static func getManager() -> ImyBluetoothManager? {
return myBluetoothManager.sharedInstance()
}
}
myBluetoothManager.swift
class myBluetoothManager: NSObject, CBCentralManagerDelegate, CBPeripheralDelegate, myBluetoothManager {
static var instance: myBluetoothManager!
var delegate: myBluetoothDelegate? {
get {
return delegate
}
set {
delegate = newValue
}
}
private override init() {}
static func sharedInstance() ->myBluetoothManager {
if self.instance == nil {
self.instance = myBluetoothManager()
self.instance.setup()
self.instance.scanBLE()
}
return self.instance
}
Then I run it and get myBluetooth.framework,and I new a project 'ExampleApp'
ExampleApp
ViewController.swift
import myBluetooth
class ViewController: UIViewController,myBluetoothDelegate {
override func viewDidLoad() {
let test = SiltaBluetooth.getManager()
test?.delegate = self
super.viewDidLoad()
}
}
Then I run ExampleApp,and warning me.
warning: could not load any Objective-C class information. This will significantly reduce the quality of type information available.