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I made a mobile game with Unity, and that game is avaliable on Google Play Store. Everything works fine. That game had a admob.

Now, when I build my Unity project to xcode, I have list of warnings and errors. Here is a pic: http://oi68.tinypic.com/4ilvl0.jpg (my scripts are made with c# and javascript)

What can I do? How can I put game to App Store? Why is everything good with android build, but don't with iOS?

Thanks and kind regards

mavericks
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  • the warnings are not pretty, but the more important part is the error - show that one. Regarding the "why" - because for iOS you use objective-c and swift, everything else is interpreted, or translated or whatever, opening a ton of ways for bugs to get in - the only way around is to build your app natively. – luk2302 Dec 28 '15 at 11:52
  • Afaik is quite normal to have a lot of warnings, when using unity to create an Xcode project.. But please show us the error message, and not one of those warnings, to help you get the build working. ;-) Android vs iOS, thats just some very different platforms (java vs objc / JIT vs AOT) – d4Rk Dec 28 '15 at 12:22
  • Try clicking on the red exclamation mark in the top and take a screenshot of that error. I think that is the one that will tell us (you) what is wrong – Luffen Dec 28 '15 at 12:58
  • Here is error: http://oi64.tinypic.com/nyvgco.jpg – mavericks Dec 28 '15 at 13:45

1 Answers1

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Go to the build settings for your Xcode target and search for "bitcode". Turn it off and rebuild.

Phillip Mills
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