I have an app where I pick an image using UIImagePickerController
. I want to save this image in the app and use to populate a set of UIImageView
s. The app is universal. Once user selects the image, it is used as an image in a UITableViewCell
as the contentView
's UIImage
as a square image that takes up the entire contentView
The questions I have are
How do I handle resolution? Does
UIImageView
and its scaling properties handle it or do I have to up/down rez based on Display Scale and Trait Collection?How does
UIImageAsset
play into this? Is it necessary to use?