I want to show animation in verifone vx520. Here is my code but it doesn't show anything on the screen. How should I my initialize my bitmapped file to this function?
How can I use and animate animationbmp
?
#define RGB2PIXEL565(r,g,b) \
((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
void animate(void) {
char animationbmp[]="move.bmp"
int con;
short * frameBuffer;
frameBuffer=(short*)malloc(8);
con = open (DEV_CONSOLE, 0);
frameBuffer[0]= RGB2PIXEL565 (0xFF, 0, 0 ); // red
frameBuffer[1]= RGB2PIXEL565 (0, 0xFF, 0 ); // green
frameBuffer[2]= RGB2PIXEL565 (0, 0, 0xFF); // blue
frameBuffer[3]= RGB2PIXEL565 (0xFF, 0, 0xFF); // purple
set_display_coordinate_mode (PIXEL_MODE);
display_frame_buffer(0,0,4,1,frameBuffer);
display_frame_buffer(1,2,2,2,frameBuffer);
display_frame_buffer(5,1,1,4,frameBuffer);
}