Can you with SignalR send information the client who has send the request? Here I've quickly draw the current situation with paint:
The client send a SignalR request to the server with
meldingenHub.server.vote();
and the server send a message back to all the clients with
Clients.All.SendOke();
The situation I will have is that only the sender of that request, receive the message I send form the server. All the other clients don't receive that message. Is there something I can use like this:
Clients.Sender.SendOke();