I need to be able to to grab objects from Core Data and keep them in a mutable array in memory in order to avoid constant fetching and slow UI/UX. The problem is that I grab the objects on other threads. I also do writing to these objects at times on other threads. Because of this I can't just save the NSManagedObjects
in an array and just call something like myManagedObjectContext.performBlock
or myObject.managedObjectContext.PerformBlock
since you are not supposed to pass MOCs between threads.
I was thinking of using a custom object to throw the data I need from the CD objects into. This feels a little stupid since I already made a Model/NSManagedObject class for the entities and since the custom object would be mutable it still would not be thread safe. This means I would have to do something like a serial queue for object manipulation on multiple threads? So for example any time I want to read/write/delete an object I have to throw it into my object serialQueue.
This all seems really nasty so I am wondering are there any common design patterns for this problem or something similar? Is there a better way of doing this?