I am currently working on a simple solo project to find and continuously play songs off of my machine, one after the next. The music is in various formats that I have downloaded.
MP4, MP3, MPEG, AVI, and WAV
Everything works from recursively searching the specified directory for music to playing the file and creating playlists. But I cannot seem to figure out how to find the length of these files in order to determine how long the program should wait before proceeding to another song.
I am building this program using Unity3d on a Windows 8 HP Laptop. Any input is appreciated.